Windows apps
Collapse the table of content
Expand the table of content
Information
The topic you requested is included in another documentation set. For convenience, it's displayed below. Choose Switch to see the topic in its original location.

ID3DX10Sprite::End method

Call this after ID3DX10Sprite::Flush. If D3DX10_SPRITE_SAVE_STATE was specified when ID3DX10Sprite::Begin was called, this API will restore the device state to how it was before ID3DX10Sprite::Begin was called.

Syntax


HRESULT End();

Parameters

This method has no parameters.

Return value

Type: HRESULT

If the method succeeds, the return value is S_OK. If the method fails, the following value will be returned: D3DERR_INVALIDCALL.

Requirements

Header

D3DX10.h

Library

D3DX10.lib

See also

ID3DX10Sprite
D3DX Interfaces

 

 

Show:
© 2016 Microsoft