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D3D10_COUNTER_TYPE enumeration
Data type of a performance counter.
Syntax
typedef enum D3D10_COUNTER_TYPE { D3D10_COUNTER_TYPE_FLOAT32 = 0, D3D10_COUNTER_TYPE_UINT16 = ( D3D10_COUNTER_TYPE_FLOAT32 + 1 ), D3D10_COUNTER_TYPE_UINT32 = ( D3D10_COUNTER_TYPE_UINT16 + 1 ), D3D10_COUNTER_TYPE_UINT64 = ( D3D10_COUNTER_TYPE_UINT32 + 1 ) } D3D10_COUNTER_TYPE;
Constants
- D3D10_COUNTER_TYPE_FLOAT32
-
32-bit floating point.
- D3D10_COUNTER_TYPE_UINT16
-
16-bit unsigned integer.
- D3D10_COUNTER_TYPE_UINT32
-
32-bit unsigned integer.
- D3D10_COUNTER_TYPE_UINT64
-
64-bit unsigned integer.
Remarks
These flags are an output parameter in ID3D10Device::CheckCounter.
Requirements
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See also
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