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ID3D10View interface

A view interface specifies the parts of a resource the pipeline can access during rendering (see view).

Members

The ID3D10View interface inherits from ID3D10DeviceChild. ID3D10View also has these types of members:

Methods

The ID3D10View interface has these methods.

MethodDescription
GetResource

Get the resource that is accessed through this view.

 

Remarks

A view interface is the base interface for all views. There are three types of views; a depth-stencil view, a render-target view, and a shader-resource view.

All resources must be bound to the pipeline before they can be accessed.

A view can also be used to access a typeless resource.

Requirements

Header

D3D10.h

Library

D3D10.lib

See also

ID3D10DeviceChild
Resource Interfaces

 

 

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