ID3D10SamplerState interface
A sampler-state interface accesses sampler state for a texture.
Members
The ID3D10SamplerState interface inherits from ID3D10DeviceChild. ID3D10SamplerState also has these types of members:
Methods
The ID3D10SamplerState interface has these methods.
| Method | Description |
|---|---|
| GetDesc |
Get the sampler state. |
Remarks
Create a sampler-state object by calling ID3D10Device::CreateSamplerState.
To initialize sampler state, bind the sampler-state object to the pipeline by calling ID3D10Device::VSSetSamplers, ID3D10Device::GSSetSamplers, or ID3D10Device::PSSetSamplers.
Requirements
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Header |
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Library |
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See also