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ID3D10Resource interface

A resource interface provides common actions on all resources.

Members

The ID3D10Resource interface inherits from ID3D10DeviceChild. ID3D10Resource also has these types of members:

Methods

The ID3D10Resource interface has these methods.

MethodDescription
GetEvictionPriority

Get the eviction priority of a resource.

GetType

Get the type of the resource.

SetEvictionPriority

Set the eviction priority of a resource.

 

Remarks

A resource interface cannot be created directly; instead, buffers and textures are created that inherit from a resource interface (see Creating Buffer Resources or Creating Texture Resources).

Requirements

Header

D3D10.h

Library

D3D10.lib

See also

ID3D10DeviceChild
Resource Interfaces

 

 

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