The topic you requested is included in another documentation set. For convenience, it's displayed below. Choose Switch to see the topic in its original location.
ID3D10Multithread::SetMultithreadProtected method
Turn multithreading on or off.
Syntax
BOOL SetMultithreadProtected(
[in] BOOL bMTProtect
);
Parameters
- bMTProtect [in]
-
Type: BOOL
True to turn multithreading on, false to turn it off.
Return value
Type: BOOL
True if multithreading was turned on prior to calling this method, false otherwise.
Requirements
|
Header |
|
|---|---|
|
Library |
|
See also
Show: