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ID3D10Multithread::SetMultithreadProtected method

Turn multithreading on or off.

Syntax


BOOL SetMultithreadProtected(
  [in] BOOL bMTProtect
);

Parameters

bMTProtect [in]

Type: BOOL

True to turn multithreading on, false to turn it off.

Return value

Type: BOOL

True if multithreading was turned on prior to calling this method, false otherwise.

Requirements

Header

D3D10.h

Library

D3D10.lib

See also

ID3D10Multithread Interface

 

 

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