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ID3D10Multithread::Leave method
Leave a device's critical section.
Syntax
void Leave();
Parameters
This method has no parameters.
Return value
Returns nothing.
Remarks
This function is typically used in multithreaded applications when there is a series of graphics commands that must happen in order. ID3D10Multithread::Enter is typically called at the beginning of a series of graphics commands, and this function is typically called after those graphics commands.
Requirements
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See also
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