void SOGetTargets( [in] UINT NumBuffers, [out] ID3D10Buffer **ppSOTargets, [out] UINT *pOffsets );
- NumBuffers [in]
Number of buffers to get. A maximum of four output buffers can be retrieved.
- ppSOTargets [out]
An array of output buffers (see ID3D10Buffer) to be retrieved from the device.
- pOffsets [out]
Array of offsets to the output buffers from ppSOTargets, one offset for each buffer. The offset values are in bytes.
Any returned interfaces will have their reference count incremented by one. Applications should call IUnknown::Release on the returned interfaces when they are no longer needed to avoid memory leaks.