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ID3D10Asynchronous::Begin method
Starts the collection of GPU data.
Syntax
void Begin();
Parameters
This method has no parameters.
Return value
Returns nothing.
Remarks
Calling Begin starts the asynchronous collection of GPU data. Calling ID3D10Asynchronous::End causes data collection to stop. See ID3D10Asynchronous Interface for additional information.
Requirements
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See also
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