D3DX10_IMAGE_INFO structure
Returns a description of the original contents of an image file.
Syntax
typedef struct D3DX10_IMAGE_INFO { UINT Width; UINT Height; UINT Depth; UINT ArraySize; UINT MipLevels; UINT MiscFlags; DXGI_FORMAT Format; D3D10_RESOURCE_DIMENSION ResourceDimension; D3DX10_IMAGE_FILE_FORMAT ImageFileFormat; } D3DX10_IMAGE_INFO, *LPD3DX10_IMAGE_INFO;
Members
- Width
-
Type: UINT
-
Width of original image in pixels.
- Height
-
Type: UINT
-
Height of original image in pixels.
- Depth
-
Type: UINT
-
Depth of original image in pixels.
- ArraySize
-
Type: UINT
-
Size of the texture array. ArraySize will be 1 for a single image.
- MipLevels
-
Type: UINT
-
Number of mipmap levels in original image.
- MiscFlags
-
Type: UINT
-
Miscellaneous resource properties (see D3D10_RESOURCE_MISC_FLAG).
- Format
-
Type: DXGI_FORMAT
-
A value from the DXGI_FORMAT enumerated type that most closely describes the data in the original image.
- ResourceDimension
-
Type: D3D10_RESOURCE_DIMENSION
-
Represents the type of the texture stored in the file. See D3D10_RESOURCE_DIMENSION.
- ImageFileFormat
-
Type: D3DX10_IMAGE_FILE_FORMAT
-
Represents the format of the image file. See D3DX10_IMAGE_FILE_FORMAT.
Requirements
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See also