D3DX10GetImageInfoFromFile function
Retrieves information about a given image file.
Syntax
HRESULT D3DX10GetImageInfoFromFile( _In_ LPCTSTR pSrcFile, _In_ ID3DX10ThreadPump *pPump, _In_ D3DX10_IMAGE_INFO *pSrcInfo, _Out_ HRESULT *pHResult );
Parameters
- pSrcFile [in]
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Type: LPCTSTR
File name of image to retrieve information about. If UNICODE or _UNICODE are defined, this parameter type is LPCWSTR, otherwise, the type is LPCSTR.
- pPump [in]
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Type: ID3DX10ThreadPump*
Optional thread pump that can be used to load the info asynchronously. Can be NULL. See ID3DX10ThreadPump.
- pSrcInfo [in]
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Type: D3DX10_IMAGE_INFO*
Pointer to a D3DX10_IMAGE_INFO structure to be filled with the description of the data in the source file.
- pHResult [out]
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Type: HRESULT*
A pointer to the return value. May be NULL. If pPump is not NULL, then pHResult must be a valid memory location until the asynchronous execution completes.
Return value
Type: HRESULT
If the function succeeds, the return value is D3D_OK. If the function fails, the return value can be the following: D3DERR_INVALIDCALL
Remarks
This function supports both Unicode and ANSI strings.
Requirements
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See also