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D3D10_RESOURCE_DIMENSION enumeration

Identifies the type of resource being used.

Syntax


typedef enum D3D10_RESOURCE_DIMENSION { 
  D3D10_RESOURCE_DIMENSION_UNKNOWN    = 0,
  D3D10_RESOURCE_DIMENSION_BUFFER     = 1,
  D3D10_RESOURCE_DIMENSION_TEXTURE1D  = 2,
  D3D10_RESOURCE_DIMENSION_TEXTURE2D  = 3,
  D3D10_RESOURCE_DIMENSION_TEXTURE3D  = 4
} D3D10_RESOURCE_DIMENSION;

Constants

D3D10_RESOURCE_DIMENSION_UNKNOWN

Resource is of unknown type.

D3D10_RESOURCE_DIMENSION_BUFFER

Resource is a buffer.

D3D10_RESOURCE_DIMENSION_TEXTURE1D

Resource is a 1D texture.

D3D10_RESOURCE_DIMENSION_TEXTURE2D

Resource is a 2D texture.

D3D10_RESOURCE_DIMENSION_TEXTURE3D

Resource is a 3D texture.

Remarks

This enumeration is used in ID3D10Resource::GetType, and D3DX10_IMAGE_INFO.

Requirements

Header

D3D10.h

See also

Resource Enumerations

 

 

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