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UnicodeEncoding Constructor ()

 

Initializes a new instance of the UnicodeEncoding class.

Namespace:   System.Text
Assembly:  mscorlib (in mscorlib.dll)

public:
UnicodeEncoding()

This constructor creates an instance that uses the little endian byte order, provides a Unicode byte order mark, and does not throw an exception when an invalid encoding is detected.

System_CAPS_noteNote

For security reasons, you should enable error detection by calling the UnicodeEncoding(Boolean, Boolean, Boolean) constructor and setting its throwOnInvalidBytes argument to true.

The following example demonstrates how to create a new UnicodeEncoding instance and display the name of the encoding.

using namespace System;
using namespace System::Text;
int main()
{
   UnicodeEncoding^ unicode = gcnew UnicodeEncoding;
   String^ encodingName = unicode->EncodingName;
   Console::WriteLine( "Encoding name: {0}", encodingName );
}

Universal Windows Platform
Available since 8
.NET Framework
Available since 1.1
Portable Class Library
Supported in: portable .NET platforms
Silverlight
Available since 2.0
Windows Phone Silverlight
Available since 7.0
Windows Phone
Available since 8.1
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