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BitVector32::Item Property (BitVector32::Section)

 

Gets or sets the value stored in the specified BitVector32::Section.

Namespace:   System.Collections.Specialized
Assembly:  System (in System.dll)

public:
property int default[
	BitVector32::Section section
] {
	int get(BitVector32::Section section);
	void set(BitVector32::Section section, int value);
}

Parameters

section
Type: System.Collections.Specialized::BitVector32::Section

A BitVector32::Section that contains the value to get or set.

Property Value

Type: System::Int32

The value stored in the specified BitVector32::Section.

The Item [Section] property is the indexer for a BitVector32 that is set up as sections, and the Item [int] property is the indexer for a BitVector32 that is set up as bit flags.

A BitVector32::Section is a window into the BitVector32 and is composed of the smallest number of consecutive bits that can contain the maximum value specified in CreateSection. For example, a section with a maximum value of 1 is composed of only one bit, whereas a section with a maximum value of 5 is composed of three bits. You can create a BitVector32::Section with a maximum value of 1 to serve as a Boolean, thereby allowing you to store integers and Booleans in the same BitVector32.

The C# language uses the keyword to define the indexers instead of implementing the Item property. Visual Basic implements Item as a default property, which provides the same indexing functionality.

Retrieving the value of this property is an O(1) operation; setting the property is also an O(1) operation.

Universal Windows Platform
Available since 10
.NET Framework
Available since 1.1
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