IAudioNode.Effects property

Gets audio effects supported by the audio node.

Syntax

IList<IAudioEffectDefinition> Effects { get; }
ReadOnly Property Effects As IList(Of IAudioEffectDefinition)
property IVector<IAudioEffectDefinition>^ Effects { 
   IVector<IAudioEffectDefinition>^ get();
}

Property value

Type: IVector<IAudioEffectDefinition> [C++] | System.Collections.Generic.IList<IAudioEffectDefinition> [.NET]

A collection of audio effect definitions.

Requirements

Minimum supported client

Windows 10 Technical Preview

Minimum supported server

Windows Server Technical Preview

Namespace

Windows.Media.Audio Windows::Media::Audio [C++]

Metadata

Windows.winmd

See also

IAudioNode