Breakpoint2::Tag Property

 

Sets or gets a user-defined string identifying this breakpoint.

Namespace:   EnvDTE80
Assembly:  EnvDTE80 (in EnvDTE80.dll)

property String^ Tag {
	String^ get();
	void set(String^ value);
}

Property Value

Type: System::String^

A string containing the breakpoint tag.

Implements

Breakpoint::Tag

The following example demonstrates how to use the Tag property.

public static void Tag(EnvDTE80.DTE2 dte)
{
    // Setup debug Output window.
    Window w = (Window)dte.Windows.Item(EnvDTE.Constants.vsWindowKindOutput);
    w.Visible = true;
    OutputWindow ow = (OutputWindow)w.Object;
    OutputWindowPane owp = ow.OutputWindowPanes.Add("Tag property: ");
    owp.Activate();

    EnvDTE80.Debugger2 debugger = (EnvDTE80.Debugger2)dte.Debugger;
    owp.OutputString("HitCountTarget: " +
                        debugger.Breakpoints.Item(1).HitCountTarget);
    owp.OutputString("\nHitCountType: " +
                        debugger.Breakpoints.Item(1).HitCountType);
    owp.OutputString("\nLocationType: " +
                        debugger.Breakpoints.Item(1).LocationType);
    owp.OutputString("\nName: " + debugger.Breakpoints.Item(1).Name);
    debugger.Breakpoints.Item(1).Tag = "My Breakpoint";
    owp.OutputString("\nTag: " + debugger.Breakpoints.Item(1).Tag);
    owp.OutputString("\nType: " + debugger.Breakpoints.Item(1).Type); 
}
Return to top
Show: