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FileInfo.Open Method (FileMode)

Opens a file in the specified mode.

Namespace: System.IO
Assembly: mscorlib (in mscorlib.dll)

public FileStream Open (
	FileMode mode
)
public FileStream Open (
	FileMode mode
)
public function Open (
	mode : FileMode
) : FileStream
Not applicable.

Parameters

mode

A FileMode constant specifying the mode (for example, Open or Append) in which to open the file.

Return Value

A file opened in the specified mode, with read/write access and unshared.

Exception typeCondition

FileNotFoundException

The file is not found.

UnauthorizedAccessException

The file is read-only or is a directory.

DirectoryNotFoundException

The specified path is invalid, such as being on an unmapped drive.

IOException

The file is already open.

For a list of common I/O tasks, see Common I/O Tasks.

The following example opens a file, adds some information to the file, and reads the file.

using System;
using System.IO;
using System.Text;

class Test 
{
	
    public static void Main() 
    {
        string path = @"c:\MyTest.txt";
        FileInfo fi = new FileInfo(path);

        // Delete the file if it exists.
        if (!fi.Exists) 
        {
            //Create the file.
            using (FileStream fs = fi.Create()) 
            {
                Byte[] info = new UTF8Encoding(true).GetBytes("This is some text in the file.");
                //Add some information to the file.
                fs.Write(info, 0, info.Length);
            }
        }

        //Open the stream and read it back.
        using (FileStream fs = fi.Open(FileMode.Open)) 
        {
            byte[] b = new byte[1024];
            UTF8Encoding temp = new UTF8Encoding(true);
            while (fs.Read(b,0,b.Length) > 0) 
            {
                Console.WriteLine(temp.GetString(b));
            }
        }
    }
}
//This code produces output similar to the following; 
//results may vary based on the computer/file structure/etc.:
//
//This is some text in the file.
//
//
//
//
//
//
//
//
//
//
//
//

import System.*;
import System.IO.*;
import System.Text.*;

class Test
{
    public static void main(String[] args)
    {
        String path = "c:\\MyTest.txt";
        FileInfo fi = new FileInfo(path);

        // Delete the file if it exists.
        if (!(fi.get_Exists())) {
            //Create the file.
            FileStream fs = fi.Create();

            try {
                ubyte info[] = (new UTF8Encoding(true)).GetBytes("This is " 
                    + "some text in the file.");

                //Add some information to the file.
                fs.Write(info, 0, info.length);
            }
            finally {
                fs.Dispose();
            }
        }

        //Open the stream and read it back.
        FileStream fs = fi.Open(FileMode.Open);

        try {
            ubyte b[] = new ubyte[1024];
            UTF8Encoding temp = new UTF8Encoding(true);

            while ((fs.Read(b, 0, b.length) > 0)) {
                Console.WriteLine(temp.GetString(b));
            }
        }
      finally {
         fs.Dispose();
      }
    } //main
} //Test
//This code produces output similar to the following; 
//results may vary based on the computer/file structure/etc.:
//
//This is some text in the file.
//
//
//
//
//
//
//
//
//
//
//

Windows 98, Windows Server 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

.NET Framework

Supported in: 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 2.0, 1.0

XNA Framework

Supported in: 1.0
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