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Creating and Porting Visual C++ Device Projects 

This topic has been updated for Visual Studio 2005 SP1.

Visual Studio 2005 provides many ways to start a C++ device project. This section includes topics on creating new Visual C++ device projects, and allowing existing projects to target devices in the Visual Studio 2005 environment.

The following table has been updated for Visual Studio 2005 SP1.

In This Section

How to: Create a New Visual C++ Device Project

Describes how to create new ATL, MFC, and native Windows CE application projects.

eMbedded Visual C++ to Visual Studio 2005 Upgrade Wizard

Describes how to import a project written in eMbedded Visual C++ 3.0 and 4.0 to Visual Studio 2005 using the upgrade wizard.

Known Issues With Porting From eVC

Describes what to look for when migrating a project written in eMbedded Visual C++ 3.0 and 4.0 to Visual Studio 2005.

Device Support for Desktop Projects

Describes how to set up a desktop C++ project to target a device.

Target Multiple Platforms in Native Device Projects

Describes two approaches to targeting multiple platforms from a single project.

Resource Editing in Native Device Projects

Describes how closely the Resource editors for devices resemble their desktop counterparts.

Limitations After Creating Native Device Projects

Describes limitations if you add an additional platform after project creation.

How to: Add a Database to a Native Device Project

Describes how to develop a SQL Server Mobile or SQL Server Compact Edition device application using Visual C++.

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