PixelFormatChannelMask Structure

Defines the bit mask and shift for a specific pixel formats

Namespace:  System.Windows.Media
Assembly:  PresentationCore (in PresentationCore.dll)

public value class PixelFormatChannelMask

The PixelFormatChannelMask type exposes the following members.

  NameDescription
Public propertyMaskGets the bitmask for a color channel. The value will never be greater then 0xffffffff
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  NameDescription
Public methodEquals(Object)Determines whether the specified object is equal to the current object. (Overrides ValueType::Equals(Object).)
Public methodStatic memberEquals(PixelFormatChannelMask, PixelFormatChannelMask)Determines if two pixel format channel masks are equal.
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public methodGetHashCodeRetrieves a hash code for the mask. (Overrides ValueType::GetHashCode().)
Public methodGetTypeGets the Type of the current instance. (Inherited from Object.)
Protected methodMemberwiseCloneCreates a shallow copy of the current Object. (Inherited from Object.)
Public methodToStringReturns the fully qualified type name of this instance. (Inherited from ValueType.)
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  NameDescription
Public operatorStatic memberEquality Compares two PixelFormatChannelMask instances for equality.
Public operatorStatic memberInequalityCompares two PixelFormatChannelMask instances for inequality.
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.NET Framework

Supported in: 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
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