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MediaTimeline.Source Property

Gets or sets the media source associated with the timeline.

Namespace: System.Windows.Media
Assembly: PresentationCore (in presentationcore.dll)
XML Namespace:  http://schemas.microsoft.com/winfx/2006/xaml/presentation

public:
property Uri^ Source {
	Uri^ get ();
	void set (Uri^ value);
}
/** @property */
public Uri get_Source ()

/** @property */
public void set_Source (Uri value)

public function get Source () : Uri

public function set Source (value : Uri)

<object Source="Uri" .../>

Property Value

The media source associated with the timeline. The default is null.

Identifier Field

SourceProperty

Metadata Flags

None

This example shows how to control a MediaElement by using a MediaTimeline in a Storyboard.

When you use a MediaTimeline in a Storyboard to control the timing of a MediaElement, the functionality is identical to the functionality of other Timeline objects, such as animations. For example, a MediaTimeline uses Timeline properties like the BeginTime property to specify when to start a MediaElement (start media playback). It also uses the Duration property to specify how long the MediaElement is active (duration of media playback). For more information about using Timeline objects with a Storyboard, see Animating with Storyboards Overview.

This example shows how to create a simple media player that uses a MediaTimeline to control playback. The media player includes play, pause, resume, and stop buttons. The player also has a Slider control that acts as a progress bar.

The following example creates the user interface (UI) for the media player.

<Page xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
  xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" 
  x:Class="SDKSample.MediaTimelineExample" >

  <StackPanel Background="Black">

    <MediaElement Name="myMediaElement" MediaOpened="Element_MediaOpened"
     Width="260" Height="150" Stretch="Fill" />

    <!-- Button controls for play, pause, resume, and stop. -->
  <StackPanel HorizontalAlignment="Center" Width="260" Orientation="Horizontal">
    <Image Name="PlayButton" Source="images\UI_play.gif" Margin="30,10,10,10" />
    <Image Name="PauseButton" Source="images\UI_pause.gif" Margin="10" />
    <Image Name="ResumeButton" Source="images\UI_resume.gif" Margin="10" />
    <Image Name="StopButton" Source="images\UI_stop.gif" Margin="10" />
  </StackPanel>

  <!-- Ths slider shows the progress of the media. -->
  <Slider Name="timelineSlider" Margin="5" Width="250" HorizontalAlignment="Center"/>

  <StackPanel.Triggers>
    <EventTrigger RoutedEvent="Image.MouseDown" SourceName="PlayButton">
      <EventTrigger.Actions>
        <BeginStoryboard Name= "myBegin">
          
          <Storyboard SlipBehavior="Slip">

            <!-- The MediaTimeline controls the timing of the video and acts like other Timeline objects.  
                 For example, although the video clip (numbers.wmv) lasts longer, playback ends after six  
                 seconds because that is the duration of the MediaTimeline (Duration="0:0:6"). -->
            <MediaTimeline Source="media\numbers.wmv" Storyboard.TargetName="myMediaElement"  
             BeginTime="0:0:0" Duration="0:0:6" CurrentTimeInvalidated="MediaTimeChanged" />
            
          </Storyboard>
        </BeginStoryboard>
      </EventTrigger.Actions>
    </EventTrigger>

    <!-- These triggers impliment the functionality of the Pause, Resume
         and Stop buttons.-->
    <EventTrigger RoutedEvent="Image.MouseDown" SourceName="PauseButton">
      <EventTrigger.Actions>
        <PauseStoryboard BeginStoryboardName="myBegin" />
      </EventTrigger.Actions>
    </EventTrigger>
    <EventTrigger RoutedEvent="Image.MouseDown" SourceName="ResumeButton">
      <EventTrigger.Actions>
        <ResumeStoryboard BeginStoryboardName="myBegin" />
      </EventTrigger.Actions>
    </EventTrigger>
    <EventTrigger RoutedEvent="Image.MouseDown" SourceName="StopButton">
      <EventTrigger.Actions>
        <StopStoryboard BeginStoryboardName="myBegin" />
      </EventTrigger.Actions>
    </EventTrigger>
  </StackPanel.Triggers>
  
</StackPanel>
</Page>

<Page xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
  xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" 
  x:Class="SDKSample.MediaTimelineExample" >

  <StackPanel Background="Black">

    <MediaElement Name="myMediaElement" MediaOpened="Element_MediaOpened"
     Width="260" Height="150" Stretch="Fill" />

    <!-- Button controls for play, pause, resume, and stop. -->
  <StackPanel HorizontalAlignment="Center" Width="260" Orientation="Horizontal">
    <Image Name="PlayButton" Source="images\UI_play.gif" Margin="30,10,10,10" />
    <Image Name="PauseButton" Source="images\UI_pause.gif" Margin="10" />
    <Image Name="ResumeButton" Source="images\UI_resume.gif" Margin="10" />
    <Image Name="StopButton" Source="images\UI_stop.gif" Margin="10" />
  </StackPanel>

  <!-- Ths slider shows the progress of the media. -->
  <Slider Name="timelineSlider" Margin="5" Width="250" HorizontalAlignment="Center"/>

  <StackPanel.Triggers>
    <EventTrigger RoutedEvent="Image.MouseDown" SourceName="PlayButton">
      <EventTrigger.Actions>
        <BeginStoryboard Name= "myBegin">
          
          <Storyboard SlipBehavior="Slip">

            <!-- The MediaTimeline controls the timing of the video and acts like other Timeline objects.  
                 For example, although the video clip (numbers.wmv) lasts longer, playback ends after six  
                 seconds because that is the duration of the MediaTimeline (Duration="0:0:6"). -->
            <MediaTimeline Source="media\numbers.wmv" Storyboard.TargetName="myMediaElement"  
             BeginTime="0:0:0" Duration="0:0:6" CurrentTimeInvalidated="MediaTimeChanged" />
            
          </Storyboard>
        </BeginStoryboard>
      </EventTrigger.Actions>
    </EventTrigger>

    <!-- These triggers impliment the functionality of the Pause, Resume
         and Stop buttons.-->
    <EventTrigger RoutedEvent="Image.MouseDown" SourceName="PauseButton">
      <EventTrigger.Actions>
        <PauseStoryboard BeginStoryboardName="myBegin" />
      </EventTrigger.Actions>
    </EventTrigger>
    <EventTrigger RoutedEvent="Image.MouseDown" SourceName="ResumeButton">
      <EventTrigger.Actions>
        <ResumeStoryboard BeginStoryboardName="myBegin" />
      </EventTrigger.Actions>
    </EventTrigger>
    <EventTrigger RoutedEvent="Image.MouseDown" SourceName="StopButton">
      <EventTrigger.Actions>
        <StopStoryboard BeginStoryboardName="myBegin" />
      </EventTrigger.Actions>
    </EventTrigger>
  </StackPanel.Triggers>
  
</StackPanel>
</Page>

The following example creates the functionality for the progress bar.

No code example is currently available or this language may not be supported.

For the complete sample, see Media Gallery.

Windows 98, Windows Server 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

.NET Framework

Supported in: 3.0
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