Vector3D.Multiply Method

Multiplies the specified Vector3D structure by the specified Double or Matrix and returns the result.

This member is overloaded. For complete information about this member, including syntax, usage, and examples, click a name in the overload list.

  Name Description
Public method Static member Multiply(Double, Vector3D) Multiplies the specified scalar by the specified Vector3D structure and returns the result as a Vector3D.
Public method Static member Multiply(Vector3D, Double) Multiplies the specified Vector3D structure by the specified scalar and returns the result as a Vector3D.
Public method Static member Multiply(Vector3D, Matrix3D) Transforms the coordinate space of the specified Vector3D structure using the specified Matrix3D structure.
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