Gets or sets a Vector3D which defines the direction in which the camera is looking in world coordinates. This is a dependency property.
Assembly: PresentationCore (in PresentationCore.dll)
XMLNS for XAML: http://schemas.microsoft.com/winfx/2006/xaml/presentation, http://schemas.microsoft.com/netfx/2007/xaml/presentation
<object> <object.LookDirection> <Vector3D .../> </object.LookDirection> </object>
Property ValueType: System.Windows.Media.Media3D.Vector3D
Vector3D that represents the direction of the camera's field of view.
Metadata properties set to true
Windows 7, Windows Vista, Windows XP SP2, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.