MatrixTransform3D.CloneCurrentValue Method

Definition

Creates a modifiable clone of this MatrixTransform3D object, and makes deep copies of this object's current values. Resource references, data bindings, and animations are not copied, but their current values are.

public:
 System::Windows::Media::Media3D::MatrixTransform3D ^ CloneCurrentValue();
public System.Windows.Media.Media3D.MatrixTransform3D CloneCurrentValue ();
override this.CloneCurrentValue : unit -> System.Windows.Media.Media3D.MatrixTransform3D
Public Function CloneCurrentValue () As MatrixTransform3D

Returns

A modifiable clone of the current object. The cloned object's IsFrozen property will be false even if the source's IsFrozen property was true.

Remarks

This method is used to produce modifiable copies of frozen Freezable objects or of any Freezable object. For convenience, this method shadows the inherited version with a strongly typed implementation.

For more information, see Freezable.CloneCurrentValue.

Applies to