Camera.Transform Property

Gets or sets the Transform3D applied to the camera. This is a dependency property.

Namespace:  System.Windows.Media.Media3D
Assembly:  PresentationCore (in PresentationCore.dll)

public Transform3D Transform { get; set; }
For XAML information, see the Transform3D type.

Property Value

Type: System.Windows.Media.Media3D.Transform3D
Transform3D applied to the camera.

Identifier field

TransformProperty

Metadata properties set to true

None

The Transform property is applied before the view and projection transforms specified by the camera. The actual transform that is applied is the inverse of the specified Transform property, because transforming the camera is equivalent to transforming the world in the opposite direction.

Windows 7, Windows Vista, Windows XP SP2, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0
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