ShaderEffect.Clone Method

Creates a modifiable clone of this ShaderEffect object, making deep copies of this object's values. When copying this object's dependency properties, this method copies resource references and data bindings (which may no longer resolve), but not animations or their current values.

Namespace:  System.Windows.Media.Effects
Assembly:  PresentationCore (in PresentationCore.dll)

public ShaderEffect Clone()

Return Value

Type: System.Windows.Media.Effects.ShaderEffect
A modifiable clone of this instance. The returned clone is effectively a deep copy of the current object. The clone's IsFrozen property is false.

The Clone method can be used to produce modifiable copies of frozen Freezable objects. For convenience, this method shadows the inherited Clone method to provide a strongly typed implementation.

.NET Framework

Supported in: 4.6, 4.5, 4, 3.5 SP1, 3.0 SP2

.NET Framework Client Profile

Supported in: 4, 3.5 SP1
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