SamplingMode Enumeration

Indicates the way Brush-valued dependency properties are sampled in a custom shader effect.

Namespace:  System.Windows.Media.Effects
Assembly:  PresentationCore (in PresentationCore.dll)

type SamplingMode
<object property="enumerationMemberName" .../>

Member nameDescription
AutoThe system selects the most appropriate sampling mode.
BilinearUse bilinear sampling.
NearestNeighborUse nearest neighbor sampling.

Set the SamplingMode when you define a dependency property for a ShaderEffect.

The rendering system automatically selects the appropriate sampling mode, depending on whether hardware or software rendering is enabled, whether the destination texture is rotated, and other factors.

.NET Framework

Supported in: 4.6, 4.5, 4, 3.5 SP1, 3.0 SP2

.NET Framework Client Profile

Supported in: 4, 3.5 SP1
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