PixelShader::SetStreamSource Method

Assigns the Stream to use as the source of HLSL bytecode.

Namespace:  System.Windows.Media.Effects
Assembly:  PresentationCore (in PresentationCore.dll)

public:
void SetStreamSource(
	Stream^ source
)

Parameters

source
Type: System.IO::Stream

The stream to read the HLSL bytecode from.

ExceptionCondition
ArgumentNullException

source is nullptr.

.NET Framework

Supported in: 4.6, 4.5, 4, 3.5 SP1, 3.0 SP2

.NET Framework Client Profile

Supported in: 4, 3.5 SP1
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