Vector3DAnimationUsingKeyFrames.Clone Method

Definition

Returns a modifiable clone of this instance.

public:
 System::Windows::Media::Animation::Vector3DAnimationUsingKeyFrames ^ Clone();
public System.Windows.Media.Animation.Vector3DAnimationUsingKeyFrames Clone ();
override this.Clone : unit -> System.Windows.Media.Animation.Vector3DAnimationUsingKeyFrames
Public Function Clone () As Vector3DAnimationUsingKeyFrames

Returns

A modifiable clone of this instance. The returned clone is effectively a deep copy of the current object, although some copying might be deferred until necessary for improved performance. The copy's IsFrozen property is false.

Remarks

The Clone method is used to produce modifiable copies of frozen Freezable objects (or any Freezable object). For convenience, this method shadows the inherited Vector3DAnimationBase.Clone method to provide a strongly typed implementation.

Applies to