QuaternionAnimation.UseShortestPath Property

Gets or sets a Boolean value that indicates whether the animation uses spherical linear interpolation to calculate the shortest arc between positions.

Namespace:  System.Windows.Media.Animation
Assembly:  PresentationCore (in PresentationCore.dll)
XMLNS for XAML: http://schemas.microsoft.com/winfx/2006/xaml/presentation, http://schemas.microsoft.com/netfx/2007/xaml/presentation

public bool UseShortestPath { get; set; }
<object UseShortestPath="bool" .../>

Property Value

Type: System.Boolean
Boolean value that indicates whether the animation uses spherical linear interpolation to calculate the shortest arc between positions.

Identifier field

UseShortestPathProperty

Metadata properties set to true

None

.NET Framework

Supported in: 4.6, 4.5, 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1
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