This member overrides EasingFunctionBase::EaseInCore(Double)
, and more complete documentation might be available in that topic.
Provides the logic portion of the easing function that you can override to produce the EaseIn mode of the custom easing function.
virtual double EaseInCore(
- Type: System::Double
Normalized time (progress) of the animation.
Type: System::DoubleA double that represents the transformed progress.
This method transforms normalized time to control the pace of an animation for the EaseIn case of EasingMode.
You only have to specify your easing function for the EaseIn case because the implementation of the Ease method transforms normalizedTime for the EaseOut and EaseInOut cases.
Supported in: 4.6, 4.5, 4
.NET Framework Client Profile
Supported in: 4
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