InertiaRotationBehavior.DesiredRotation Property

Gets or sets the rotation, in degrees, at the end of the inertial movement.

Namespace:  System.Windows.Input
Assembly:  PresentationCore (in PresentationCore.dll)
XMLNS for XAML: http://schemas.microsoft.com/winfx/2006/xaml/presentation, http://schemas.microsoft.com/netfx/2007/xaml/presentation

public double DesiredRotation { get; set; }
<object DesiredRotation="double" .../>

Property Value

Type: System.Double
The rotation, in degrees, at the end of the inertial movement. The default is Double.NaN.

Use the DesiredRotation property to specify the desired rotation of the manipulation when inertia ends. Set either the DesiredRotation or the DesiredDeceleration, but not both. When you set one of these properties, the other property is changed to Double.NaN if it has a value.

For more information about manipulations, see the Input Overview. For an example of an application that responds to manipulations, see Walkthrough: Creating Your First Touch Application.

.NET Framework

Supported in: 4.6, 4.5, 4

.NET Framework Client Profile

Supported in: 4
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