IManipulator Interface

Definition

Provides the position of input that is needed to create a manipulation.

public interface class IManipulator
public interface IManipulator
type IManipulator = interface
Public Interface IManipulator
Derived

Remarks

Each touch point is an IManipulator object. For example, if you use two fingers to resize an object, a TouchDevice, which implements IManipulator, is created for each finger.

Properties

Id

Gets or sets a unique identifier for the object.

Methods

GetPosition(IInputElement)

Returns the position of the IManipulator object.

ManipulationEnded(Boolean)

Called when the manipulation ends.

Events

Updated

Occurs when the IManipulator object changes position.

Applies to