BulletDecorator.Bullet Property

Gets or sets the object to use as the bullet in a BulletDecorator.

Namespace:  System.Windows.Controls.Primitives
Assembly:  PresentationFramework (in PresentationFramework.dll)
XMLNS for XAML: http://schemas.microsoft.com/winfx/2006/xaml/presentation, http://schemas.microsoft.com/netfx/2007/xaml/presentation

public UIElement Bullet { get; set; }
<object>
  <object.Bullet>
    <UIElement .../>
  </object.Bullet>
</object>

Property Value

Type: System.Windows.UIElement
The UIElement to use as the bullet. The default is null.

The Bullet property is a content property of the BulletDecorator control and defines the UIElement to display as a bullet for the Child object.

The bullet that is defined by setting the Bullet property to a UIElement is the first visual element in a BulletDecorator control. The single Child element is the second visual element.

The following examples show how to set the Bullet property.

BulletDecorator bp = new BulletDecorator();
Image i = new Image();
BitmapImage bi= new BitmapImage(); 
bi.UriSource = new Uri(@"pack://application:,,/images/icon.jpg");
i.Source = bi;
i.Width = 10;
bp.Bullet = i;
TextBlock tb = new TextBlock();
tb.Text = "My Expander";
tb.Margin = new Thickness(20,0,0,0);     
bp.Child = tb;
<BulletDecorator>
  <BulletDecorator.Bullet>
    <Image Width="10" Source="images\icon.jpg"/>
  </BulletDecorator.Bullet>
  <TextBlock Margin="20,0,0,0">My Expander</TextBlock>
</BulletDecorator>

.NET Framework

Supported in: 4.6, 4.5, 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1
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