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BulletDecorator.Bullet Property

Gets or sets the object to use as the bullet in a BulletDecorator.

Namespace: System.Windows.Controls.Primitives
Assembly: PresentationFramework (in presentationframework.dll)
XML Namespace:  http://schemas.microsoft.com/winfx/2006/xaml/presentation

public UIElement Bullet { get; set; }
/** @property */
public UIElement get_Bullet ()

/** @property */
public void set_Bullet (UIElement value)

public function get Bullet () : UIElement

public function set Bullet (value : UIElement)

<object>
  <object.Bullet>
    <UIElement .../>
  </object.Bullet>
</object>

Property Value

The UIElement to use as the bullet. The default value is a null reference (Nothing in Visual Basic).

The following examples show how to set the Bullet property. For a complete sample, see Expander with Rich Content and a ScrollViewer Sample.

<BulletDecorator>
  <BulletDecorator.Bullet>
    <Image Width="10" Source="images\icon.jpg"/>
  </BulletDecorator.Bullet>
  <TextBlock Margin="20,0,0,0">My Expander</TextBlock>
</BulletDecorator>

BulletDecorator bp = new BulletDecorator();
Image i = new Image();
BitmapImage bi= new BitmapImage(); 
bi.UriSource = new Uri(@"pack://application:,,/images/icon.jpg");
i.Source = bi;
i.Width = 10;
bp.Bullet = i;
TextBlock tb = new TextBlock();
tb.Text = "My Expander";
tb.Margin = new Thickness(20,0,0,0);     
bp.Child = tb;

Windows 98, Windows Server 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

.NET Framework

Supported in: 3.0
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