Socket::AddressFamily Property

Gets the address family of the Socket.

Namespace:  System.Net.Sockets
Assembly:  System (in System.dll)

public:
property AddressFamily AddressFamily {
	AddressFamily get ();
}

Property Value

Type: System.Net.Sockets::AddressFamily
One of the AddressFamily values.

The AddressFamily specifies the addressing scheme that an instance of the Socket class can use. This property is read-only and is set when the Socket is created.

The following code example displays the AddressFamily, SocketType, and ProtocolType to the console.

Socket^ s = gcnew Socket( lep->Address->AddressFamily,SocketType::Stream,ProtocolType::Tcp );

//Uses the AddressFamily, SocketType, and ProtocolType properties.
Console::Write(  "I just set the following properties of socket: \n" );
Console::Write(  "Address Family = {0}", s->AddressFamily.ToString() );
Console::Write(  "\nSocketType = {0}", s->SocketType.ToString() );
Console::WriteLine(  "\nProtocolType = {0}", s->ProtocolType.ToString() );

.NET Framework

Supported in: 4.6, 4.5, 4, 3.5, 3.0, 2.0, 1.1

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Supported in: Windows Phone 8.1

Supported in: Windows Phone Silverlight 8.1

Supported in: Windows Phone Silverlight 8
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