Provides the abstract base class for all licenses. A license is granted to a specific instance of a component.
Assembly: System (in System.dll)
Thetype exposes the following members.
|Dispose||When overridden in a derived class, disposes of the resources used by the license.|
|Equals(Object)||Determines whether the specified object is equal to the current object. (Inherited from Object.)|
|Finalize||Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)|
|GetHashCode||Serves as the default hash function. (Inherited from Object.)|
|GetType||Gets the Type of the current instance. (Inherited from Object.)|
|MemberwiseClone||Creates a shallow copy of the current Object. (Inherited from Object.)|
|ToString||Returns a string that represents the current object. (Inherited from Object.)|
All components must call Dispose for the licenses they grant when the component is disposed or finalized.
The HostProtectionAttribute attribute applied to this type or member has the following Resources property value: SharedState. The HostProtectionAttribute does not affect desktop applications (which are typically started by double-clicking an icon, typing a command, or entering a URL in a browser). For more information, see the HostProtectionAttribute class or SQL Server Programming and Host Protection Attributes.
For more information on licensing, see How to: License Components and Controls.