Creates a new SerializationStore.
Assembly: System (in System.dll)
Multiple objects can be serialized into the same serialization store. When you are finished with the store, you can call its IDisposable.Dispose or Close method. Once closed, a serialization store can be used for deserialization, or it can be saved into a stream.
The serialization store can be passed to any of the various serializing methods to build up serialization state for a group of objects.