Indicates whether this application domain is unloading, and the objects it contains are being finalized by the common language runtime.
[Visual Basic] Public Function IsFinalizingForUnload() As Boolean [C#] public bool IsFinalizingForUnload(); [C++] public: bool IsFinalizingForUnload(); [JScript] public function IsFinalizingForUnload() : Boolean;
true if this application domain is unloading and the common language runtime has started invoking finalizers; otherwise, false.
The finalization method for an object provides you an opportunity to perform any necessary cleanup operations before the object is garbage collected. After finalization, the object is accessible but in an invalid state and therefore unusable. Eventually, garbage collection completes and reclaims the object.
An object's finalization method is called in one of the following situations: during garbage collection, when the application domain that contains the object is unloaded, or when the common language runtime is shutting down.
While executing in your finalization method during domain unloading, you might want to access another object that is referenced by a static field and has a finalization method. However, you cannot reliably do so because the accessed object might already have been finalized.
Note An exception to this rule is the Console class, which contains static fields that reference stream objects, but is implemented specially so you can always write to the system console, even during domain unloading or system shutdown.
Use this method in an object's finalization method to determine whether the application domain that contains the object is unloading. If that is the case, you cannot reliably access any object that has a finalization method and is referenced by a static field.
Platforms: Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 family
.NET Framework Security:
- ReflectionPermission when invoked late-bound through mechanisms such as Type.InvokeMember. Associated enumeration: ReflectionPermissionFlag.MemberAccess.