Edit

Share via


LinearDecimalKeyFrame Constructors

Definition

Initializes a new instance of the LinearDecimalKeyFrame class.

Overloads

LinearDecimalKeyFrame()

Initializes a new instance of the LinearDecimalKeyFrame class.

LinearDecimalKeyFrame(Decimal)

Initializes a new instance of the LinearDecimalKeyFrame class with the specified ending value.

LinearDecimalKeyFrame(Decimal, KeyTime)

Initializes a new instance of the LinearDecimalKeyFrame class with the specified ending value and key time.

LinearDecimalKeyFrame()

Initializes a new instance of the LinearDecimalKeyFrame class.

public:
 LinearDecimalKeyFrame();
public LinearDecimalKeyFrame ();
Public Sub New ()

Applies to

LinearDecimalKeyFrame(Decimal)

Initializes a new instance of the LinearDecimalKeyFrame class with the specified ending value.

public:
 LinearDecimalKeyFrame(System::Decimal value);
public LinearDecimalKeyFrame (decimal value);
new System.Windows.Media.Animation.LinearDecimalKeyFrame : decimal -> System.Windows.Media.Animation.LinearDecimalKeyFrame
Public Sub New (value As Decimal)

Parameters

value
Decimal

Ending value (also known as "target value") for the key frame.

Applies to

LinearDecimalKeyFrame(Decimal, KeyTime)

Initializes a new instance of the LinearDecimalKeyFrame class with the specified ending value and key time.

public:
 LinearDecimalKeyFrame(System::Decimal value, System::Windows::Media::Animation::KeyTime keyTime);
public LinearDecimalKeyFrame (decimal value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.LinearDecimalKeyFrame : decimal * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.LinearDecimalKeyFrame
Public Sub New (value As Decimal, keyTime As KeyTime)

Parameters

value
Decimal

Ending value (also known as "target value") for the key frame.

keyTime
KeyTime

Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.

Applies to