CommunicationObject.Open Method

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Causes a communication object to transition from the created state into the opened state.

Namespace:  System.ServiceModel.Channels
Assembly:  System.ServiceModel (in System.ServiceModel.dll)

Syntax

'Declaration
Public Sub Open
public void Open()

Implements

ICommunicationObject.Open()

Exceptions

Exception Condition
InvalidOperationException

The communication object is not in a Opened or Opening state and cannot be modified.

ObjectDisposedException

The communication object is in a Closing or Closed state and cannot be modified.

CommunicationObjectFaultedException

The communication object is in a Faulted state and cannot be modified.

TimeoutException

The default interval of time that was allotted for the operation was exceeded before the operation was completed.

Remarks

When a CommunicationObject is instantiated, it begins in the Created state. In the Created state, the object can be configured (for example, properties can be set, or events can be registered), but it is not yet usable to send or receive messages. When called, the Open method causes a CommunicationObject to enter into the Opening state and calls OnOpening, Open, and OnOpened. The OnOpened method completes the Open method by setting the state of the object to the Opened state.

In the

Opened state, the CommunicationObjectis usable (for example, messages can be received), but it is no longer configurable.

There is also an asynchronous version of the open method that is initiated by calling OnBeginOpen(TimeSpan, AsyncCallback, Object) and completed by calling EndOpen.

Version Information

Silverlight

Supported in: 5, 4, 3

Silverlight for Windows Phone

Supported in: Windows Phone OS 7.1, Windows Phone OS 7.0

XNA Framework

Supported in: Windows Phone OS 7.0

Platforms

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.