EngineProvider Structure

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Class used to provide a debugger engine.

Namespace:  Microsoft.VisualStudio.Debugger.VsDebugPresentationExtension
Assembly:  Microsoft.VisualStudio.Debugger.Interop.10.0 (in Microsoft.VisualStudio.Debugger.Interop.10.0.dll)

[GuidAttribute("84419DA3-ACCF-4DC8-96FD-530C637E751B")]
public struct EngineProvider

The EngineProvider type exposes the following members.

  NameDescription
Public methodEngineProviderConstructor for EngineProvider.
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  NameDescription
Public propertyEngineGuidGets a GUID that uniquely identifies the debug engine from this provider.
Public propertyEngineNameGets the name of the debugger engine from this provider.
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  NameDescription
Public methodEqualsIndicates whether this instance and a specified object are equal. (Inherited from ValueType.)
Public methodGetHashCodeReturns the hash code for this instance. (Inherited from ValueType.)
Public methodGetTypeGets the Type of the current instance. (Inherited from Object.)
Public methodToStringReturns the fully qualified type name of this instance. (Inherited from ValueType.)
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This class is part of the extensibility that allows third parties to make a custom debug engine available to the .Exe Project System and Dump Summary page.

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
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