ZipFile::Open Method (String, ZipArchiveMode)
Opens a zip archive at the specified path and in the specified mode.
Assembly: System.IO.Compression.FileSystem (in System.IO.Compression.FileSystem.dll)
public: static ZipArchive^ Open( String^ archiveFileName, ZipArchiveMode mode )
- Type: System::String
The path to the archive to open, specified as a relative or absolute path. A relative path is interpreted as relative to the current working directory.
- Type: System.IO.Compression::ZipArchiveMode
One of the enumeration values that specifies the actions which are allowed on the entries in the opened archive.
Return ValueType: System.IO.Compression::ZipArchive
The opened zip archive.
archiveFileName is Empty, contains only white space, or contains at least one invalid character.
archiveFileName is nullptr.
In archiveFileName, the specified path, file name, or both exceed the system-defined maximum length. For example, on Windows-based platforms, paths must not exceed 248 characters, and file names must not exceed 260 characters.
archiveFileName is invalid or does not exist (for example, it is on an unmapped drive).
archiveFileName could not be opened.
mode is set to Create, but the file specified in archiveFileName already exists.
archiveFileName specifies a directory.
The caller does not have the required permission to access the file specified in archiveFileName.
mode specifies an invalid value.
mode is set to Read, but the file specified in archiveFileName is not found.
archiveFileName contains an invalid format.
archiveFileName could not be interpreted as a zip archive.
mode is Update, but an entry is missing or corrupt and cannot be read.
mode is Update, but an entry is too large to fit into memory.
When you set the mode parameter to Read, the archive is opened with Open from the FileMode enumeration as the file mode value. If the archive does not exist, a FileNotFoundException exception is thrown. Setting the mode parameter to Read is equivalent to calling the OpenRead method.
When you set the mode parameter to Update, the archive is opened with FileMode::OpenOrCreate as the file mode value. If the archive exists, it is opened. The existing entries can be modified and new entries can be created. If the archive does not exist, a new archive is created; however, creating a zip archive in Update mode is not as efficient as creating it in Create mode.