Commands::AddNamedCommand Method

Creates a named command that is saved by the environment and made available the next time the environment starts, even if the VSPackage is not loaded on environment startup.

Add-ins are now deprecated. For more information, see FAQ: Converting Add-ins to VSPackage Extensions.

Namespace:  EnvDTE
Assembly:  EnvDTE (in EnvDTE.dll)

Command^ AddNamedCommand(
	[InAttribute] AddIn^ AddInInstance, 
	[InAttribute] String^ Name, 
	[InAttribute] String^ ButtonText, 
	[InAttribute] String^ Tooltip, 
	[InAttribute] bool MSOButton, 
	[InAttribute] int Bitmap, 
	[InAttribute] array<Object^>^% ContextUIGUIDs, 
	[InAttribute] int vsCommandDisabledFlagsValue
)

Parameters

AddInInstance
Type: EnvDTE::AddIn

Required. The AddIn that adds the new command.

Name
Type: System::String

Required. The short form of the name for your new command. AddNamedCommand uses the preface Addins.Progid. to create a unique name.

ButtonText
Type: System::String

Required. The name to use if the command is bound to a button that is displayed by name rather than by icon.

Tooltip
Type: System::String

Required. The text displayed when a user hovers the mouse pointer over any control bound to the new command.

MSOButton
Type: System::Boolean

Required. Indicates whether the named command's button picture is an Office picture. True = button. If MSOButton is False, then Bitmap is the ID of a 16x16 bitmap resource (but not an icon resource) in a Visual C++ resource DLL that must reside in a folder with the language's locale identifier (1033 for English).

Bitmap
Type: System::Int32

Optional. The ID of a bitmap to display on the button.

ContextUIGUIDs
Type: array<System::Object>%

Optional. A SafeArray of GUIDs that determines which environment contexts (that is, debug mode, design mode, and so on) show the command. See vsCommandDisabledFlags..

vsCommandDisabledFlagsValue
Type: System::Int32

Return Value

Type: EnvDTE::Command
A Command object.

You can later change the ButtonText name by responding to the QueryStatus method. If the text begins with "#", then the rest of the string is an integer that represents a resource ID in the registered satellite DLL.

The ContextUIGUIDs parameter and the vsCommandStatusValue parameter are used when the addin is not loaded and thus cannot respond to the QueryStatus method. If ContextUIGUIDs is empty, then the command is enabled until the addin is loaded and can respond to QueryStatus.

The VSPackage can receive invocation notification through the IDTCommandTarget interface. A button can be added by using the OnConnection method of the IDTExtensibility2 interface

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