Loading and Displaying Bitmaps
To load a bitmap from a file and display that bitmap on the screen, you need a Bitmap object and a Graphics object. The Bitmap class supports several file formats, including BMP, GIF, JPEG, PNG, and TIFF. Pass the name of a file to the Bitmap constructor. After you have created a Bitmap object, pass that Bitmap object to the DrawImage method of a Graphics object.
The following example creates a Bitmap object from a JPEG file and then draws the bitmap with its upper-left corner at (60, 10):
Dim bitmap As New Bitmap("Grapes.jpg") e.Graphics.DrawImage(bitmap, 60, 10) [C#] Bitmap bitmap = new Bitmap("Grapes.jpg"); e.Graphics.DrawImage(bitmap, 60, 10);
The following illustration shows the bitmap drawn at the specified location.