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Developing Visual C++ Device Projects

This section contains topics that describe the unique aspects of developing a device application.

Switching Platforms in Device Projects

Describes how to switch targets using the same project.

C++ Class Wizards for Device Projects

Provides information about how to use C++ wizards for device projects.

Resource Editors for Device Projects

Provides information about the Resource Editors for device projects.

Compilers for Smart Device Projects

Describes the compilers that target microprocessors used in smart devices.

Code Explanation: Wizard-Generated Code in Visual C++ Device Projects

Describes the code generated by Visual C++ wizards in device projects.

How to: Specify the Remote Path for Primary Project Output

Describes how to specify where on the target device your project will be deployed.

How to: Change the Default Device (Native Projects)

Describes how to change the default target for native projects.

How to: Host an ActiveX Control in a Dialog Resource

Describes how to host an ActiveX control in a dialog resource.

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