CFrameWnd::LoadAccelTable

 

Call to load the specified accelerator table.

Syntax

      BOOL LoadAccelTable(
   LPCTSTR lpszResourceName 
);

Parameters

  • lpszResourceName
    Identifies the name of the accelerator resource. Use MAKEINTRESOURCE if the resource is identified with an integer ID.

Return Value

Nonzero if the accelerator table was successfully loaded; otherwise 0.

Remarks

Only one table can be loaded at a time.

Accelerator tables loaded from resources are freed automatically when the application terminates.

If you call LoadFrame to create the frame window, the framework loads an accelerator table along with the menu and icon resources, and a subsequent call to this member function is then unnecessary.

Requirements

Header: afxwin.h

See Also

CFrameWnd Class
Hierarchy Chart
CFrameWnd::LoadFrame
LoadAccelerators