IPX_SPXCONNSTATUS_DATA structure
The IPX_SPXCONNSTATUS_DATA structure provides information about a connected SPX socket. Used in conjunction with getsockopt function calls that specify IPX_SPXGETCONNECTIONSTATUS in the optname parameter. All numbers in IPX_SPXCONNSTATUS_DATA are in Novell (high-low) order.
Syntax
typedef struct _IPX_SPXCONNSTATUS_DATA { UCHAR ConnectionState; UCHAR WatchDogActive; USHORT LocalConnectionId; USHORT RemoteConnectionId; USHORT LocalSequenceNumber; USHORT LocalAckNumber; USHORT LocalAllocNumber; USHORT RemoteAckNumber; USHORT RemoteAllocNumber; USHORT LocalSocket; UCHAR ImmediateAddress[6]; UCHAR RemoteNetwork[4]; UCHAR RemoteNode[6]; USHORT RemoteSocket; USHORT RetransmissionCount; USHORT EstimatedRoundTripDelay; USHORT RetransmittedPackets; USHORT SuppressedPacket; } IPX_SPXCONNSTATUS_DATA, *PIPX_SPXCONNSTATUS_DATA;
Members
- ConnectionState
-
Specifies the connection state.
- WatchDogActive
-
Specifies whether watchdog capabilities are active.
- LocalConnectionId
-
Specifies the local connection ID.
- RemoteConnectionId
-
Specifies the remote connection ID.
- LocalSequenceNumber
-
Specifies the local sequence number.
- LocalAckNumber
-
Specifies the local acknowledgment (ACK) number.
- LocalAllocNumber
-
Specifies the local allocation number.
- RemoteAckNumber
-
Specifies the remote acknowledgment (ACK) number.
- RemoteAllocNumber
-
Specifies the remote allocation number.
- LocalSocket
-
Specifies the local socket.
- ImmediateAddress
-
Specifies the IPX address to which the local computer is attached.
- RemoteNetwork
-
Specifies the network to which the remote host is attached.
- RemoteNode
-
Specifies the remote node.
- RemoteSocket
-
Specifies the remote socket.
- RetransmissionCount
-
Specifies the number of retransmissions.
- EstimatedRoundTripDelay
-
Specifies the estimated round trip–time, in milliseconds, delay for a given packet.
- RetransmittedPackets
-
Specifies the number of retransmitted packets on the socket.
- SuppressedPacket
-
Specifies the number of suppressed packets on the socket.
Requirements
|
Minimum supported client |
Windows 2000 Professional [desktop apps only] |
|---|---|
|
Minimum supported server |
Windows 2000 Server [desktop apps only] |
|
Header |
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See also