XMVector2Transform method
Transforms a 2D vector by a matrix.
Syntax
XMVECTOR XMVector2Transform( [in] XMVECTOR V, [in] XMMATRIX M );
Parameters
- V [in]
-
2D vector.
- M [in]
-
Transformation matrix.
Return value
Returns the transformed vector.
Remarks
XMVector2Transform performs transformations by using the input matrix rows 0 and 1 for rotation and scaling, and row 3 for
translation (effectively assuming row 2 is 0). The w component of the input vector is assumed to be 0.
The z component of the output vector should be ignored and its w component may be non-homogeneous (!= 1.0).
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.
Requirements
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Namespace |
Use DirectX. |
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Header |
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See also
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