XMMatrixOrthographicLH method
Builds an orthogonal projection matrix for a left-handed coordinate system.
Syntax
XMMATRIX XMMatrixOrthographicLH( [in] float ViewWidth, [in] float ViewHeight, [in] float NearZ, [in] float FarZ );
Parameters
- ViewWidth [in]
-
Width of the frustum at the near clipping plane.
- ViewHeight [in]
-
Height of the frustum at the near clipping plane.
- NearZ [in]
-
Distance to the near clipping plane.
- FarZ [in]
-
Distance to the far clipping plane.
Return value
Returns the orthogonal projection matrix.
Remarks
All the parameters of XMMatrixOrthographicLH are distances in camera space.
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.
Requirements
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Namespace |
Use DirectX. |
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Header |
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See also
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